Any downloads for Crucible of Stars are available here. This is an open source project, so I promise to give the source, the whole source, and everthing including the source.
|Current||Playable Demo 0.2 (12/31/06): (Windows installer)|
|Source 0.2 (12/31/06): (zip archive) Source for the above demo|
|Obsolete||Playable Demo 0.1 (7/11/06): (Windows installer)|
|Source 0.1 (6/12/06): (zip archive) Source for the above demo|
These are not releases of Crucible of Stars, but are code snippets or small
applications I have made in developing Crucible of Stars. They may be
of interest to developers.
AStar Code 1.1 (note that the included test app is very lousy, doesn't really demonstrate anything)
The visibility determination code and demos below are for Irrlicht and IrrlichtNX. Crucible of Stars is now using the Lightfeather 3D engine, which these techiniques have been included in, so these downloads are no longer developed further or supported.
Portal Rendering Code for IrrlichtNX
Portal Rendering Demo ((SFX archive)
PVS Computation Tool (SFX archive. Source included. May be buggy + no GUI )
Culling Demo (demo of pvs and portal techniques. Similar to Portal Rendering Demo except has pvs as well)
There is a CVS repository for the Crucible code which can be browsed online at
or may be accessed (read-only) by a cvs client configured as follows:
Protocol: :pserver authentication
Repository Path: /cvsroot/crucibleofstars
Repository Name/Module: one of source,Tools, or Crucible of Stars depending on what you want (the "Crucible of Stars" module has binaries and data files)
While I don't expect great interest in the sourcecode, if anyone is interested in contributing, please let me know.